

pcc file which holds the Modded Conversation, for instance a file from a different mission or location. pcc file which will not be loaded at the same time as the. If you will be replacing the audio, you should choose a Resource Conversation from a. pcc file and you either (a) intend to borrow a line without overwriting it with new audio, or (b) don't mind overwriting the line (for instance because your mod ensures it will never fire) you can skip this step.ĭrag and drop the Resource Conversation onto the top level of the package containing the Modded Conversation and choose Clone All References.

If both the Modded Conversation and the Resource Conversation are in the same. Then open the package file containing the conversation from which you wish to play a line (the Resource Conversation). Use the Package Editor to open the package file containing the conversation you are modding (the Modded Conversation). Using lines of dialogue from other (always cloned) conversations, then overwriting their audio (a workaround to create new dialogue without replacing anything, which is only possible in ME3).Using lines of dialogue from other (usually cloned) conversations (which is possible in ME2 and ME3, although this tutorial covers ME3 only).This is primarily based around using a type of InterpTrack called PlayFaceOnlyVO (or a FOVO). However, both these limitations can be overcome with a few (lengthy, hacky) workarounds. Lines can be redirected, but only within the bounds of the same Wwisebank (where audio for a specific conversation is stored). Lines can be directly replaced, but new lines cannot reliably be added. Now its back to 120 fps again.Audio in Mass Effect 3 is kept in a format that is very difficult to edit. gonna figure out what changed.Įdit: Figured out that I accidentally moved the FPS settings under instead of. most of it was working until I added depth tweaks. Post your config file please, i'll give them a try as well I added some lines from ME2 that appeared to have worked. Nothing really to change, don't know if you can add lines to it like in Skyrim though. There will probably be a few mods appearing in a few weeks time for ME3.Ĭ:\Users\"username"\Documents\BioWare\Mass Effect 3\BIOGame\Config

The graphics are a lot better than they were in 2, the textures in 2 were terrible, a few texture mods were released for it though. The graphics are good in ME3 they just aren't good by PC standards.
